Description
Project- and inquiry-based learning environments that emphasize greater student agency and active application of more cognitively-complex thinking, communication, and collaboration skills. Simulations and problem-based learning experiences that foster students’ ability to engage in authentic, real-world work. Competency-based education and standards-based grading efforts that shift the focus from seat time to learning mastery. 1:1 computing initiatives (and concurrent Internet bandwidth upgrades) that give students powerful digital learning devices and access to the world’s information, individuals, and organizations. The expansion of digital and online (and often open access) information resources that increase the availability of higher and deeper learning opportunities. Online communities of interest that supplement and augment more-traditional learning communities that are limited by geography and time. Adaptive software and data systems (and accompanying organizational models) that can facilitate greater individualization of learning content and pace. Alternative credentialing mechanisms that enable individuals to quickly reskill for and adapt to rapidly-evolving workforce needs and economic demands.

Session Resource Link: http://dangerouslyirrelevant.org/workshops
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